Mouse
The Mouse class operates in main-frame CSS pixels relative to the top-left corner of the viewport.
If you want to debug where the mouse moved, you can use the Trace viewer or Playwright Inspector. A red dot showing the location of the mouse will be shown for every mouse action.
Every page object has its own Mouse, accessible with page.mouse.
- Sync
- Async
# using ‘page.mouse’ to trace a 100x100 square.
page.mouse.move(0, 0)
page.mouse.down()
page.mouse.move(0, 100)
page.mouse.move(100, 100)
page.mouse.move(100, 0)
page.mouse.move(0, 0)
page.mouse.up()
# using ‘page.mouse’ to trace a 100x100 square.
await page.mouse.move(0, 0)
await page.mouse.down()
await page.mouse.move(0, 100)
await page.mouse.move(100, 100)
await page.mouse.move(100, 0)
await page.mouse.move(0, 0)
await page.mouse.up()
Methods
click
Added before v1.9Shortcut for mouse.move(), mouse.down(), mouse.up().
Usage
mouse.click(x, y)
mouse.click(x, y, **kwargs)
Arguments
-
X coordinate relative to the main frame's viewport in CSS pixels.
-
Y coordinate relative to the main frame's viewport in CSS pixels.
-
button"left" | "right" | "middle" (optional)#Defaults to
left. -
defaults to 1. See UIEvent.detail.
-
Time to wait between
mousedownandmouseupin milliseconds. Defaults to 0.
Returns
dblclick
Added before v1.9Shortcut for mouse.move(), mouse.down(), mouse.up(), mouse.down() and mouse.up().
Usage
mouse.dblclick(x, y)
mouse.dblclick(x, y, **kwargs)
Arguments
-
X coordinate relative to the main frame's viewport in CSS pixels.
-
Y coordinate relative to the main frame's viewport in CSS pixels.
-
button"left" | "right" | "middle" (optional)#Defaults to
left. -
Time to wait between
mousedownandmouseupin milliseconds. Defaults to 0.
Returns
down
Added before v1.9Dispatches a mousedown event.
Usage
mouse.down()
mouse.down(**kwargs)
Arguments
-
button"left" | "right" | "middle" (optional)#Defaults to
left. -
defaults to 1. See UIEvent.detail.
Returns
move
Added before v1.9Dispatches a mousemove event.
Usage
mouse.move(x, y)
mouse.move(x, y, **kwargs)
Arguments
-
X coordinate relative to the main frame's viewport in CSS pixels.
-
Y coordinate relative to the main frame's viewport in CSS pixels.
-
Defaults to 1. Sends intermediate
mousemoveevents.
Returns
up
Added before v1.9Dispatches a mouseup event.
Usage
mouse.up()
mouse.up(**kwargs)
Arguments
-
button"left" | "right" | "middle" (optional)#Defaults to
left. -
defaults to 1. See UIEvent.detail.
Returns
wheel
Added in: v1.15Dispatches a wheel event. This method is usually used to manually scroll the page. See scrolling for alternative ways to scroll.
Wheel events may cause scrolling if they are not handled, and this method does not wait for the scrolling to finish before returning.
Usage
mouse.wheel(delta_x, delta_y)
Arguments
Returns