Dialog
Dialog objects are dispatched by page via the Page.Dialog event.
An example of using Dialog
class:
using Microsoft.Playwright;
using System.Threading.Tasks;
class DialogExample
{
public static async Task Run()
{
using var playwright = await Playwright.CreateAsync();
await using var browser = await playwright.Chromium.LaunchAsync();
var page = await browser.NewPageAsync();
page.Dialog += async (_, dialog) =>
{
System.Console.WriteLine(dialog.Message);
await dialog.DismissAsync();
};
await page.EvaluateAsync("alert('1');");
}
}
Dialogs are dismissed automatically, unless there is a Page.Dialog listener. When listener is present, it must either Dialog.AcceptAsync() or Dialog.DismissAsync() the dialog - otherwise the page will freeze waiting for the dialog, and actions like click will never finish.
Methods
AcceptAsync
Added before v1.9Returns when the dialog has been accepted.
Usage
await Dialog.AcceptAsync(promptText);
Arguments
-
promptText
string? (optional)#A text to enter in prompt. Does not cause any effects if the dialog's
type
is not prompt. Optional.
Returns
DefaultValue
Added before v1.9If dialog is prompt, returns default prompt value. Otherwise, returns empty string.
Usage
Dialog.DefaultValue
Returns
DismissAsync
Added before v1.9Returns when the dialog has been dismissed.
Usage
await Dialog.DismissAsync();
Returns
Message
Added before v1.9A message displayed in the dialog.
Usage
Dialog.Message
Returns
Page
Added in: v1.34The page that initiated this dialog, if available.
Usage
Dialog.Page
Returns
Type
Added before v1.9Returns dialog's type, can be one of alert
, beforeunload
, confirm
or prompt
.
Usage
Dialog.Type
Returns