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Dialog

Dialog objects are dispatched by page via the Page.Dialog event.

An example of using Dialog class:

using Microsoft.Playwright;
using System.Threading.Tasks;

class DialogExample
{
public static async Task Run()
{
using var playwright = await Playwright.CreateAsync();
await using var browser = await playwright.Chromium.LaunchAsync();
var page = await browser.NewPageAsync();

page.Dialog += async (_, dialog) =>
{
System.Console.WriteLine(dialog.Message);
await dialog.DismissAsync();
};

await page.EvaluateAsync("alert('1');");
}
}
note

Dialogs are dismissed automatically, unless there is a Page.Dialog listener. When listener is present, it must either Dialog.AcceptAsync() or Dialog.DismissAsync() the dialog - otherwise the page will freeze waiting for the dialog, and actions like click will never finish.


Methods

AcceptAsync

Added in: v1.8dialog.AcceptAsync

Returns when the dialog has been accepted.

Usage

await Dialog.AcceptAsync(promptText);

Arguments

  • promptText string? (optional)#

    A text to enter in prompt. Does not cause any effects if the dialog's type is not prompt. Optional.


DefaultValue

Added in: v1.8dialog.DefaultValue

If dialog is prompt, returns default prompt value. Otherwise, returns empty string.

Usage

Dialog.DefaultValue

Returns


DismissAsync

Added in: v1.8dialog.DismissAsync

Returns when the dialog has been dismissed.

Usage

await Dialog.DismissAsync();

Message

Added in: v1.8dialog.Message

A message displayed in the dialog.

Usage

Dialog.Message

Returns


Type

Added in: v1.8dialog.Type

Returns dialog's type, can be one of alert, beforeunload, confirm or prompt.

Usage

Dialog.Type

Returns