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ConsoleMessage

ConsoleMessage objects are dispatched by page via the Page.Console event. For each console message logged in the page there will be corresponding event in the Playwright context.

// Listen for all console messages and print them to the standard output.
page.Console += (_, msg) => Console.WriteLine(msg.Text);

// Listen for all console messages and print errors to the standard output.
page.Console += (_, msg) =>
{
if ("error".Equals(msg.Type))
Console.WriteLine("Error text: " + msg.Text);
};

// Get the next console message
var waitForMessageTask = page.WaitForConsoleMessageAsync();
await page.EvaluateAsync("console.log('hello', 42, { foo: 'bar' });");
var message = await waitForMessageTask;
// Deconstruct console.log arguments
await message.Args.ElementAt(0).JsonValueAsync<string>(); // hello
await message.Args.ElementAt(1).JsonValueAsync<int>(); // 42

Methods

Args

Added before v1.9 consoleMessage.Args

List of arguments passed to a console function call. See also Page.Console.

Usage

ConsoleMessage.Args

Returns


Location

Added before v1.9 consoleMessage.Location

URL of the resource followed by 0-based line and column numbers in the resource formatted as URL:line:column.

Usage

ConsoleMessage.Location

Returns


Page

Added in: v1.34 consoleMessage.Page

The page that produced this console message, if any.

Usage

ConsoleMessage.Page

Returns


Text

Added before v1.9 consoleMessage.Text

The text of the console message.

Usage

ConsoleMessage.Text

Returns


Type

Added before v1.9 consoleMessage.Type

One of the following values: 'log', 'debug', 'info', 'error', 'warning', 'dir', 'dirxml', 'table', 'trace', 'clear', 'startGroup', 'startGroupCollapsed', 'endGroup', 'assert', 'profile', 'profileEnd', 'count', 'timeEnd'.

Usage

ConsoleMessage.Type

Returns