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Version: 1.13.0

Page

Page provides methods to interact with a single tab in a Browser, or an extension background page in Chromium. One Browser instance might have multiple Page instances.

This example creates a page, navigates it to a URL, and then saves a screenshot:

const { webkit } = require('playwright');  // Or 'chromium' or 'firefox'.
(async () => {  const browser = await webkit.launch();  const context = await browser.newContext();  const page = await context.newPage();  await page.goto('https://example.com');  await page.screenshot({path: 'screenshot.png'});  await browser.close();})();

The Page class emits various events (described below) which can be handled using any of Node's native EventEmitter methods, such as on, once or removeListener.

This example logs a message for a single page load event:

page.once('load', () => console.log('Page loaded!'));

To unsubscribe from events use the removeListener method:

function logRequest(interceptedRequest) {  console.log('A request was made:', interceptedRequest.url());}page.on('request', logRequest);// Sometime later...page.removeListener('request', logRequest);

page.on('close')#

Emitted when the page closes.

page.on('console')#

Emitted when JavaScript within the page calls one of console API methods, e.g. console.log or console.dir. Also emitted if the page throws an error or a warning.

The arguments passed into console.log appear as arguments on the event handler.

An example of handling console event:

page.on('console', async msg => {  for (let i = 0; i < msg.args().length; ++i)    console.log(`${i}: ${await msg.args()[i].jsonValue()}`);});await page.evaluate(() => console.log('hello', 5, {foo: 'bar'}));

page.on('crash')#

Emitted when the page crashes. Browser pages might crash if they try to allocate too much memory. When the page crashes, ongoing and subsequent operations will throw.

The most common way to deal with crashes is to catch an exception:

try {  // Crash might happen during a click.  await page.click('button');  // Or while waiting for an event.  await page.waitForEvent('popup');} catch (e) {  // When the page crashes, exception message contains 'crash'.}

page.on('dialog')#

Emitted when a JavaScript dialog appears, such as alert, prompt, confirm or beforeunload. Listener must either dialog.accept([promptText]) or dialog.dismiss() the dialog - otherwise the page will freeze waiting for the dialog, and actions like click will never finish.

note

When no page.on('dialog') listeners are present, all dialogs are automatically dismissed.

page.on('domcontentloaded')#

Emitted when the JavaScript DOMContentLoaded event is dispatched.

page.on('download')#

Emitted when attachment download started. User can access basic file operations on downloaded content via the passed Download instance.

note

Browser context must be created with the acceptDownloads set to true when user needs access to the downloaded content. If acceptDownloads is not set, download events are emitted, but the actual download is not performed and user has no access to the downloaded files.

page.on('filechooser')#

Emitted when a file chooser is supposed to appear, such as after clicking the <input type=file>. Playwright can respond to it via setting the input files using fileChooser.setFiles(files[, options]) that can be uploaded after that.

page.on('filechooser', async (fileChooser) => {  await fileChooser.setFiles('/tmp/myfile.pdf');});

page.on('frameattached')#

Emitted when a frame is attached.

page.on('framedetached')#

Emitted when a frame is detached.

page.on('framenavigated')#

Emitted when a frame is navigated to a new url.

page.on('load')#

Emitted when the JavaScript load event is dispatched.

page.on('pageerror')#

Emitted when an uncaught exception happens within the page.

page.on('popup')#

Emitted when the page opens a new tab or window. This event is emitted in addition to the browserContext.on('page'), but only for popups relevant to this page.

The earliest moment that page is available is when it has navigated to the initial url. For example, when opening a popup with window.open('http://example.com'), this event will fire when the network request to "http://example.com" is done and its response has started loading in the popup.

const [popup] = await Promise.all([  page.waitForEvent('popup'),  page.evaluate(() => window.open('https://example.com')),]);console.log(await popup.evaluate('location.href'));
note

Use page.waitForLoadState([state, options]) to wait until the page gets to a particular state (you should not need it in most cases).

page.on('request')#

Emitted when a page issues a request. The request object is read-only. In order to intercept and mutate requests, see page.route(url, handler) or browserContext.route(url, handler).

page.on('requestfailed')#

Emitted when a request fails, for example by timing out.

note

HTTP Error responses, such as 404 or 503, are still successful responses from HTTP standpoint, so request will complete with page.on('requestfinished') event and not with page.on('requestfailed'). A request will only be considered failed when the client cannot get an HTTP response from the server, e.g. due to network error net::ERR_FAILED.

page.on('requestfinished')#

Emitted when a request finishes successfully after downloading the response body. For a successful response, the sequence of events is request, response and requestfinished.

page.on('response')#

Emitted when response status and headers are received for a request. For a successful response, the sequence of events is request, response and requestfinished.

page.on('websocket')#

Emitted when WebSocket request is sent.

page.on('worker')#

Emitted when a dedicated WebWorker is spawned by the page.

page.$(selector)#

The method finds an element matching the specified selector within the page. If no elements match the selector, the return value resolves to null. To wait for an element on the page, use page.waitForSelector(selector[, options]).

Shortcut for main frame's frame.$(selector).

page.$$(selector)#

The method finds all elements matching the specified selector within the page. If no elements match the selector, the return value resolves to [].

Shortcut for main frame's frame.$$(selector).

page.$eval(selector, pageFunction[, arg])#

The method finds an element matching the specified selector within the page and passes it as a first argument to pageFunction. If no elements match the selector, the method throws an error. Returns the value of pageFunction.

If pageFunction returns a Promise, then page.$eval(selector, pageFunction[, arg]) would wait for the promise to resolve and return its value.

Examples:

const searchValue = await page.$eval('#search', el => el.value);const preloadHref = await page.$eval('link[rel=preload]', el => el.href);const html = await page.$eval('.main-container', (e, suffix) => e.outerHTML + suffix, 'hello');// In TypeScript, this example requires an explicit type annotation (HTMLLinkElement) on el:const preloadHrefTS = await page.$eval('link[rel=preload]', (el: HTMLLinkElement) => el.href);

Shortcut for main frame's frame.$eval(selector, pageFunction[, arg]).

page.$$eval(selector, pageFunction[, arg])#

The method finds all elements matching the specified selector within the page and passes an array of matched elements as a first argument to pageFunction. Returns the result of pageFunction invocation.

If pageFunction returns a Promise, then page.$$eval(selector, pageFunction[, arg]) would wait for the promise to resolve and return its value.

Examples:

const divCounts = await page.$$eval('div', (divs, min) => divs.length >= min, 10);

page.addInitScript(script[, arg])#

  • script <function|string|Object> Script to be evaluated in the page.#
    • path <string> Path to the JavaScript file. If path is a relative path, then it is resolved relative to the current working directory. Optional.
    • content <string> Raw script content. Optional.
  • arg <Serializable> Optional argument to pass to script (only supported when passing a function).#
  • returns: <Promise<void>>#

Adds a script which would be evaluated in one of the following scenarios:

  • Whenever the page is navigated.
  • Whenever the child frame is attached or navigated. In this case, the script is evaluated in the context of the newly attached frame.

The script is evaluated after the document was created but before any of its scripts were run. This is useful to amend the JavaScript environment, e.g. to seed Math.random.

An example of overriding Math.random before the page loads:

// preload.jsMath.random = () => 42;
// In your playwright script, assuming the preload.js file is in same directoryawait page.addInitScript({ path: './preload.js' });
note

The order of evaluation of multiple scripts installed via browserContext.addInitScript(script[, arg]) and page.addInitScript(script[, arg]) is not defined.

page.addScriptTag([options])#

  • options <Object>
    • content <string> Raw JavaScript content to be injected into frame.#
    • path <string> Path to the JavaScript file to be injected into frame. If path is a relative path, then it is resolved relative to the current working directory.#
    • type <string> Script type. Use 'module' in order to load a Javascript ES6 module. See script for more details.#
    • url <string> URL of a script to be added.#
  • returns: <Promise<ElementHandle>>#

Adds a <script> tag into the page with the desired url or content. Returns the added tag when the script's onload fires or when the script content was injected into frame.

Shortcut for main frame's frame.addScriptTag([options]).

page.addStyleTag([options])#

  • options <Object>
    • content <string> Raw CSS content to be injected into frame.#
    • path <string> Path to the CSS file to be injected into frame. If path is a relative path, then it is resolved relative to the current working directory.#
    • url <string> URL of the <link> tag.#
  • returns: <Promise<ElementHandle>>#

Adds a <link rel="stylesheet"> tag into the page with the desired url or a <style type="text/css"> tag with the content. Returns the added tag when the stylesheet's onload fires or when the CSS content was injected into frame.

Shortcut for main frame's frame.addStyleTag([options]).

page.bringToFront()#

Brings page to front (activates tab).

page.check(selector[, options])#

  • selector <string> A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See working with selectors for more details.#
  • options <Object>
    • force <boolean> Whether to bypass the actionability checks. Defaults to false.#
    • noWaitAfter <boolean> Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to inaccessible pages. Defaults to false.#
    • position <Object> A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the element.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
    • trial <boolean> When set, this method only performs the actionability checks and skips the action. Defaults to false. Useful to wait until the element is ready for the action without performing it.#
  • returns: <Promise<void>>#

This method checks an element matching selector by performing the following steps:

  1. Find an element matching selector. If there is none, wait until a matching element is attached to the DOM.
  2. Ensure that matched element is a checkbox or a radio input. If not, this method throws. If the element is already checked, this method returns immediately.
  3. Wait for actionability checks on the matched element, unless force option is set. If the element is detached during the checks, the whole action is retried.
  4. Scroll the element into view if needed.
  5. Use page.mouse to click in the center of the element.
  6. Wait for initiated navigations to either succeed or fail, unless noWaitAfter option is set.
  7. Ensure that the element is now checked. If not, this method throws.

When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.

Shortcut for main frame's frame.check(selector[, options]).

page.click(selector[, options])#

  • selector <string> A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See working with selectors for more details.#
  • options <Object>
    • button <"left"|"right"|"middle"> Defaults to left.#
    • clickCount <number> defaults to 1. See UIEvent.detail.#
    • delay <number> Time to wait between mousedown and mouseup in milliseconds. Defaults to 0.#
    • force <boolean> Whether to bypass the actionability checks. Defaults to false.#
    • modifiers <Array<"Alt"|"Control"|"Meta"|"Shift">> Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current modifiers back. If not specified, currently pressed modifiers are used.#
    • noWaitAfter <boolean> Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to inaccessible pages. Defaults to false.#
    • position <Object> A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the element.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
    • trial <boolean> When set, this method only performs the actionability checks and skips the action. Defaults to false. Useful to wait until the element is ready for the action without performing it.#
  • returns: <Promise<void>>#

This method clicks an element matching selector by performing the following steps:

  1. Find an element matching selector. If there is none, wait until a matching element is attached to the DOM.
  2. Wait for actionability checks on the matched element, unless force option is set. If the element is detached during the checks, the whole action is retried.
  3. Scroll the element into view if needed.
  4. Use page.mouse to click in the center of the element, or the specified position.
  5. Wait for initiated navigations to either succeed or fail, unless noWaitAfter option is set.

When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.

Shortcut for main frame's frame.click(selector[, options]).

page.close([options])#

If runBeforeUnload is false, does not run any unload handlers and waits for the page to be closed. If runBeforeUnload is true the method will run unload handlers, but will not wait for the page to close.

By default, page.close() does not run beforeunload handlers.

note

if runBeforeUnload is passed as true, a beforeunload dialog might be summoned and should be handled manually via page.on('dialog') event.

page.content()#

Gets the full HTML contents of the page, including the doctype.

page.context()#

Get the browser context that the page belongs to.

page.dblclick(selector[, options])#

  • selector <string> A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See working with selectors for more details.#
  • options <Object>
    • button <"left"|"right"|"middle"> Defaults to left.#
    • delay <number> Time to wait between mousedown and mouseup in milliseconds. Defaults to 0.#
    • force <boolean> Whether to bypass the actionability checks. Defaults to false.#
    • modifiers <Array<"Alt"|"Control"|"Meta"|"Shift">> Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current modifiers back. If not specified, currently pressed modifiers are used.#
    • noWaitAfter <boolean> Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to inaccessible pages. Defaults to false.#
    • position <Object> A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the element.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
    • trial <boolean> When set, this method only performs the actionability checks and skips the action. Defaults to false. Useful to wait until the element is ready for the action without performing it.#
  • returns: <Promise<void>>#

This method double clicks an element matching selector by performing the following steps:

  1. Find an element matching selector. If there is none, wait until a matching element is attached to the DOM.
  2. Wait for actionability checks on the matched element, unless force option is set. If the element is detached during the checks, the whole action is retried.
  3. Scroll the element into view if needed.
  4. Use page.mouse to double click in the center of the element, or the specified position.
  5. Wait for initiated navigations to either succeed or fail, unless noWaitAfter option is set. Note that if the first click of the dblclick() triggers a navigation event, this method will throw.

When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.

note

page.dblclick() dispatches two click events and a single dblclick event.

Shortcut for main frame's frame.dblclick(selector[, options]).

page.dispatchEvent(selector, type[, eventInit, options])#

The snippet below dispatches the click event on the element. Regardless of the visibility state of the element, click is dispatched. This is equivalent to calling element.click().

await page.dispatchEvent('button#submit', 'click');

Under the hood, it creates an instance of an event based on the given type, initializes it with eventInit properties and dispatches it on the element. Events are composed, cancelable and bubble by default.

Since eventInit is event-specific, please refer to the events documentation for the lists of initial properties:

You can also specify JSHandle as the property value if you want live objects to be passed into the event:

// Note you can only create DataTransfer in Chromium and Firefoxconst dataTransfer = await page.evaluateHandle(() => new DataTransfer());await page.dispatchEvent('#source', 'dragstart', { dataTransfer });

page.dragAndDrop(source, target[, options])#

  • source <string>#
  • target <string>#
  • options <Object>
    • force <boolean> Whether to bypass the actionability checks. Defaults to false.#
    • noWaitAfter <boolean> Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to inaccessible pages. Defaults to false.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
    • trial <boolean> When set, this method only performs the actionability checks and skips the action. Defaults to false. Useful to wait until the element is ready for the action without performing it.#
  • returns: <Promise<void>>#

page.emulateMedia([options])#

  • options <Object>
    • colorScheme <null|"light"|"dark"|"no-preference"> Emulates 'prefers-colors-scheme' media feature, supported values are 'light', 'dark', 'no-preference'. Passing null disables color scheme emulation.#
    • media <null|"screen"|"print"> Changes the CSS media type of the page. The only allowed values are 'screen', 'print' and null. Passing null disables CSS media emulation.#
    • reducedMotion <null|"reduce"|"no-preference"> Emulates 'prefers-reduced-motion' media feature, supported values are 'reduce', 'no-preference'. Passing null disables reduced motion emulation.#
  • returns: <Promise<void>>#

This method changes the CSS media type through the media argument, and/or the 'prefers-colors-scheme' media feature, using the colorScheme argument.

await page.evaluate(() => matchMedia('screen').matches);// โ†’ trueawait page.evaluate(() => matchMedia('print').matches);// โ†’ false
await page.emulateMedia({ media: 'print' });await page.evaluate(() => matchMedia('screen').matches);// โ†’ falseawait page.evaluate(() => matchMedia('print').matches);// โ†’ true
await page.emulateMedia({});await page.evaluate(() => matchMedia('screen').matches);// โ†’ trueawait page.evaluate(() => matchMedia('print').matches);// โ†’ false
await page.emulateMedia({ colorScheme: 'dark' });await page.evaluate(() => matchMedia('(prefers-color-scheme: dark)').matches);// โ†’ trueawait page.evaluate(() => matchMedia('(prefers-color-scheme: light)').matches);// โ†’ falseawait page.evaluate(() => matchMedia('(prefers-color-scheme: no-preference)').matches);// โ†’ false

page.evaluate(pageFunction[, arg])#

Returns the value of the pageFunction invocation.

If the function passed to the page.evaluate(pageFunction[, arg]) returns a Promise, then page.evaluate(pageFunction[, arg]) would wait for the promise to resolve and return its value.

If the function passed to the page.evaluate(pageFunction[, arg]) returns a non-Serializable value, then page.evaluate(pageFunction[, arg]) resolves to undefined. Playwright also supports transferring some additional values that are not serializable by JSON: -0, NaN, Infinity, -Infinity.

Passing argument to pageFunction:

const result = await page.evaluate(([x, y]) => {  return Promise.resolve(x * y);}, [7, 8]);console.log(result); // prints "56"

A string can also be passed in instead of a function:

console.log(await page.evaluate('1 + 2')); // prints "3"const x = 10;console.log(await page.evaluate(`1 + ${x}`)); // prints "11"

ElementHandle instances can be passed as an argument to the page.evaluate(pageFunction[, arg]):

const bodyHandle = await page.$('body');const html = await page.evaluate(([body, suffix]) => body.innerHTML + suffix, [bodyHandle, 'hello']);await bodyHandle.dispose();

Shortcut for main frame's frame.evaluate(pageFunction[, arg]).

page.evaluateHandle(pageFunction[, arg])#

Returns the value of the pageFunction invocation as a JSHandle.

The only difference between page.evaluate(pageFunction[, arg]) and page.evaluateHandle(pageFunction[, arg]) is that page.evaluateHandle(pageFunction[, arg]) returns JSHandle.

If the function passed to the page.evaluateHandle(pageFunction[, arg]) returns a Promise, then page.evaluateHandle(pageFunction[, arg]) would wait for the promise to resolve and return its value.

const aWindowHandle = await page.evaluateHandle(() => Promise.resolve(window));aWindowHandle; // Handle for the window object.

A string can also be passed in instead of a function:

const aHandle = await page.evaluateHandle('document'); // Handle for the 'document'

JSHandle instances can be passed as an argument to the page.evaluateHandle(pageFunction[, arg]):

const aHandle = await page.evaluateHandle(() => document.body);const resultHandle = await page.evaluateHandle(body => body.innerHTML, aHandle);console.log(await resultHandle.jsonValue());await resultHandle.dispose();

page.exposeBinding(name, callback[, options])#

  • name <string> Name of the function on the window object.#
  • callback <function> Callback function that will be called in the Playwright's context.#
  • options <Object>
    • handle <boolean> Whether to pass the argument as a handle, instead of passing by value. When passing a handle, only one argument is supported. When passing by value, multiple arguments are supported.#
  • returns: <Promise<void>>#

The method adds a function called name on the window object of every frame in this page. When called, the function executes callback and returns a Promise which resolves to the return value of callback. If the callback returns a Promise, it will be awaited.

The first argument of the callback function contains information about the caller: { browserContext: BrowserContext, page: Page, frame: Frame }.

See browserContext.exposeBinding(name, callback[, options]) for the context-wide version.

note

Functions installed via page.exposeBinding(name, callback[, options]) survive navigations.

An example of exposing page URL to all frames in a page:

const { webkit } = require('playwright');  // Or 'chromium' or 'firefox'.
(async () => {  const browser = await webkit.launch({ headless: false });  const context = await browser.newContext();  const page = await context.newPage();  await page.exposeBinding('pageURL', ({ page }) => page.url());  await page.setContent(`    <script>      async function onClick() {        document.querySelector('div').textContent = await window.pageURL();      }    </script>    <button onclick="onClick()">Click me</button>    <div></div>  `);  await page.click('button');})();

An example of passing an element handle:

await page.exposeBinding('clicked', async (source, element) => {  console.log(await element.textContent());}, { handle: true });await page.setContent(`  <script>    document.addEventListener('click', event => window.clicked(event.target));  </script>  <div>Click me</div>  <div>Or click me</div>`);

page.exposeFunction(name, callback)#

  • name <string> Name of the function on the window object#
  • callback <function> Callback function which will be called in Playwright's context.#
  • returns: <Promise<void>>#

The method adds a function called name on the window object of every frame in the page. When called, the function executes callback and returns a Promise which resolves to the return value of callback.

If the callback returns a Promise, it will be awaited.

See browserContext.exposeFunction(name, callback) for context-wide exposed function.

note

Functions installed via page.exposeFunction(name, callback) survive navigations.

An example of adding a sha256 function to the page:

const { webkit } = require('playwright');  // Or 'chromium' or 'firefox'.const crypto = require('crypto');
(async () => {  const browser = await webkit.launch({ headless: false });  const page = await browser.newPage();  await page.exposeFunction('sha256', text => crypto.createHash('sha256').update(text).digest('hex'));  await page.setContent(`    <script>      async function onClick() {        document.querySelector('div').textContent = await window.sha256('PLAYWRIGHT');      }    </script>    <button onclick="onClick()">Click me</button>    <div></div>  `);  await page.click('button');})();

page.fill(selector, value[, options])#

  • selector <string> A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See working with selectors for more details.#
  • value <string> Value to fill for the <input>, <textarea> or [contenteditable] element.#
  • options <Object>
    • force <boolean> Whether to bypass the actionability checks. Defaults to false.#
    • noWaitAfter <boolean> Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to inaccessible pages. Defaults to false.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
  • returns: <Promise<void>>#

This method waits for an element matching selector, waits for actionability checks, focuses the element, fills it and triggers an input event after filling. Note that you can pass an empty string to clear the input field.

If the target element is not an <input>, <textarea> or [contenteditable] element, this method throws an error. However, if the element is inside the <label> element that has an associated control, the control will be filled instead.

To send fine-grained keyboard events, use page.type(selector, text[, options]).

Shortcut for main frame's frame.fill(selector, value[, options]).

page.focus(selector[, options])#

This method fetches an element with selector and focuses it. If there's no element matching selector, the method waits until a matching element appears in the DOM.

Shortcut for main frame's frame.focus(selector[, options]).

page.frame(frameSelector)#

Returns frame matching the specified criteria. Either name or url must be specified.

const frame = page.frame('frame-name');
const frame = page.frame({ url: /.*domain.*/ });

page.frames()#

An array of all frames attached to the page.

page.getAttribute(selector, name[, options])#

Returns element attribute value.

page.goBack([options])#

Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect. If can not go back, returns null.

Navigate to the previous page in history.

page.goForward([options])#

Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect. If can not go forward, returns null.

Navigate to the next page in history.

page.goto(url[, options])#

Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect.

page.goto will throw an error if:

  • there's an SSL error (e.g. in case of self-signed certificates).
  • target URL is invalid.
  • the timeout is exceeded during navigation.
  • the remote server does not respond or is unreachable.
  • the main resource failed to load.

page.goto will not throw an error when any valid HTTP status code is returned by the remote server, including 404 "Not Found" and 500 "Internal Server Error". The status code for such responses can be retrieved by calling response.status().

note

page.goto either throws an error or returns a main resource response. The only exceptions are navigation to about:blank or navigation to the same URL with a different hash, which would succeed and return null.

note

Headless mode doesn't support navigation to a PDF document. See the upstream issue.

Shortcut for main frame's frame.goto(url[, options])

page.hover(selector[, options])#

  • selector <string> A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See working with selectors for more details.#
  • options <Object>
    • force <boolean> Whether to bypass the actionability checks. Defaults to false.#
    • modifiers <Array<"Alt"|"Control"|"Meta"|"Shift">> Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current modifiers back. If not specified, currently pressed modifiers are used.#
    • position <Object> A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the element.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
    • trial <boolean> When set, this method only performs the actionability checks and skips the action. Defaults to false. Useful to wait until the element is ready for the action without performing it.#
  • returns: <Promise<void>>#

This method hovers over an element matching selector by performing the following steps:

  1. Find an element matching selector. If there is none, wait until a matching element is attached to the DOM.
  2. Wait for actionability checks on the matched element, unless force option is set. If the element is detached during the checks, the whole action is retried.
  3. Scroll the element into view if needed.
  4. Use page.mouse to hover over the center of the element, or the specified position.
  5. Wait for initiated navigations to either succeed or fail, unless noWaitAfter option is set.

When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.

Shortcut for main frame's frame.hover(selector[, options]).

page.innerHTML(selector[, options])#

Returns element.innerHTML.

page.innerText(selector[, options])#

Returns element.innerText.

page.inputValue(selector[, options])#

Returns input.value for the selected <input> or <textarea> element. Throws for non-input elements.

page.isChecked(selector[, options])#

Returns whether the element is checked. Throws if the element is not a checkbox or radio input.

page.isClosed()#

Indicates that the page has been closed.

page.isDisabled(selector[, options])#

Returns whether the element is disabled, the opposite of enabled.

page.isEditable(selector[, options])#

Returns whether the element is editable.

page.isEnabled(selector[, options])#

Returns whether the element is enabled.

page.isHidden(selector[, options])#

Returns whether the element is hidden, the opposite of visible. selector that does not match any elements is considered hidden.

page.isVisible(selector[, options])#

Returns whether the element is visible. selector that does not match any elements is considered not visible.

page.mainFrame()#

The page's main frame. Page is guaranteed to have a main frame which persists during navigations.

page.opener()#

Returns the opener for popup pages and null for others. If the opener has been closed already the returns null.

page.pause()#

Pauses script execution. Playwright will stop executing the script and wait for the user to either press 'Resume' button in the page overlay or to call playwright.resume() in the DevTools console.

User can inspect selectors or perform manual steps while paused. Resume will continue running the original script from the place it was paused.

note

This method requires Playwright to be started in a headed mode, with a falsy headless value in the browserType.launch([options]).

page.pdf([options])#

  • options <Object>
    • displayHeaderFooter <boolean> Display header and footer. Defaults to false.#
    • footerTemplate <string> HTML template for the print footer. Should use the same format as the headerTemplate.#
    • format <string> Paper format. If set, takes priority over width or height options. Defaults to 'Letter'.#
    • headerTemplate <string> HTML template for the print header. Should be valid HTML markup with following classes used to inject printing values into them:#
      • 'date' formatted print date
      • 'title' document title
      • 'url' document location
      • 'pageNumber' current page number
      • 'totalPages' total pages in the document
    • height <string|number> Paper height, accepts values labeled with units.#
    • landscape <boolean> Paper orientation. Defaults to false.#
    • margin <Object> Paper margins, defaults to none.#
      • top <string|number> Top margin, accepts values labeled with units. Defaults to 0.
      • right <string|number> Right margin, accepts values labeled with units. Defaults to 0.
      • bottom <string|number> Bottom margin, accepts values labeled with units. Defaults to 0.
      • left <string|number> Left margin, accepts values labeled with units. Defaults to 0.
    • pageRanges <string> Paper ranges to print, e.g., '1-5, 8, 11-13'. Defaults to the empty string, which means print all pages.#
    • path <string> The file path to save the PDF to. If path is a relative path, then it is resolved relative to the current working directory. If no path is provided, the PDF won't be saved to the disk.#
    • preferCSSPageSize <boolean> Give any CSS @page size declared in the page priority over what is declared in width and height or format options. Defaults to false, which will scale the content to fit the paper size.#
    • printBackground <boolean> Print background graphics. Defaults to false.#
    • scale <number> Scale of the webpage rendering. Defaults to 1. Scale amount must be between 0.1 and 2.#
    • width <string|number> Paper width, accepts values labeled with units.#
  • returns: <Promise<Buffer>>#

Returns the PDF buffer.

note

Generating a pdf is currently only supported in Chromium headless.

page.pdf() generates a pdf of the page with print css media. To generate a pdf with screen media, call page.emulateMedia([options]) before calling page.pdf():

note

By default, page.pdf() generates a pdf with modified colors for printing. Use the -webkit-print-color-adjust property to force rendering of exact colors.

// Generates a PDF with 'screen' media type.await page.emulateMedia({media: 'screen'});await page.pdf({path: 'page.pdf'});

The width, height, and margin options accept values labeled with units. Unlabeled values are treated as pixels.

A few examples:

  • page.pdf({width: 100}) - prints with width set to 100 pixels
  • page.pdf({width: '100px'}) - prints with width set to 100 pixels
  • page.pdf({width: '10cm'}) - prints with width set to 10 centimeters.

All possible units are:

  • px - pixel
  • in - inch
  • cm - centimeter
  • mm - millimeter

The format options are:

  • Letter: 8.5in x 11in
  • Legal: 8.5in x 14in
  • Tabloid: 11in x 17in
  • Ledger: 17in x 11in
  • A0: 33.1in x 46.8in
  • A1: 23.4in x 33.1in
  • A2: 16.54in x 23.4in
  • A3: 11.7in x 16.54in
  • A4: 8.27in x 11.7in
  • A5: 5.83in x 8.27in
  • A6: 4.13in x 5.83in
note

headerTemplate and footerTemplate markup have the following limitations: > 1. Script tags inside templates are not evaluated. > 2. Page styles are not visible inside templates.

page.press(selector, key[, options])#

  • selector <string> A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See working with selectors for more details.#
  • key <string> Name of the key to press or a character to generate, such as ArrowLeft or a.#
  • options <Object>
    • delay <number> Time to wait between keydown and keyup in milliseconds. Defaults to 0.#
    • noWaitAfter <boolean> Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to inaccessible pages. Defaults to false.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
  • returns: <Promise<void>>#

Focuses the element, and then uses keyboard.down(key) and keyboard.up(key).

key can specify the intended keyboardEvent.key value or a single character to generate the text for. A superset of the key values can be found here. Examples of the keys are:

F1 - F12, Digit0- Digit9, KeyA- KeyZ, Backquote, Minus, Equal, Backslash, Backspace, Tab, Delete, Escape, ArrowDown, End, Enter, Home, Insert, PageDown, PageUp, ArrowRight, ArrowUp, etc.

Following modification shortcuts are also supported: Shift, Control, Alt, Meta, ShiftLeft.

Holding down Shift will type the text that corresponds to the key in the upper case.

If key is a single character, it is case-sensitive, so the values a and A will generate different respective texts.

Shortcuts such as key: "Control+o" or key: "Control+Shift+T" are supported as well. When specified with the modifier, modifier is pressed and being held while the subsequent key is being pressed.

const page = await browser.newPage();await page.goto('https://keycode.info');await page.press('body', 'A');await page.screenshot({ path: 'A.png' });await page.press('body', 'ArrowLeft');await page.screenshot({ path: 'ArrowLeft.png' });await page.press('body', 'Shift+O');await page.screenshot({ path: 'O.png' });await browser.close();

page.reload([options])#

Returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect.

page.route(url, handler)#

Routing provides the capability to modify network requests that are made by a page.

Once routing is enabled, every request matching the url pattern will stall unless it's continued, fulfilled or aborted.

note

The handler will only be called for the first url if the response is a redirect.

An example of a naive handler that aborts all image requests:

const page = await browser.newPage();await page.route('**/*.{png,jpg,jpeg}', route => route.abort());await page.goto('https://example.com');await browser.close();

or the same snippet using a regex pattern instead:

const page = await browser.newPage();await page.route(/(\.png$)|(\.jpg$)/, route => route.abort());await page.goto('https://example.com');await browser.close();

It is possible to examine the request to decide the route action. For example, mocking all requests that contain some post data, and leaving all other requests as is:

await page.route('/api/**', route => {  if (route.request().postData().includes('my-string'))    route.fulfill({ body: 'mocked-data' });  else    route.continue();});

Page routes take precedence over browser context routes (set up with browserContext.route(url, handler)) when request matches both handlers.

To remove a route with its handler you can use page.unroute(url[, handler]).

note

Enabling routing disables http cache.

page.screenshot([options])#

  • options <Object>
    • clip <Object> An object which specifies clipping of the resulting image. Should have the following fields:#
      • x <number> x-coordinate of top-left corner of clip area
      • y <number> y-coordinate of top-left corner of clip area
      • width <number> width of clipping area
      • height <number> height of clipping area
    • fullPage <boolean> When true, takes a screenshot of the full scrollable page, instead of the currently visible viewport. Defaults to false.#
    • omitBackground <boolean> Hides default white background and allows capturing screenshots with transparency. Not applicable to jpeg images. Defaults to false.#
    • path <string> The file path to save the image to. The screenshot type will be inferred from file extension. If path is a relative path, then it is resolved relative to the current working directory. If no path is provided, the image won't be saved to the disk.#
    • quality <number> The quality of the image, between 0-100. Not applicable to png images.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
    • type <"png"|"jpeg"> Specify screenshot type, defaults to png.#
  • returns: <Promise<Buffer>>#

Returns the buffer with the captured screenshot.

page.selectOption(selector, values[, options])#

  • selector <string> A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See working with selectors for more details.#
  • values <null|string|ElementHandle|Array<string>|Object|Array<ElementHandle>|Array<Object>> Options to select. If the <select> has the multiple attribute, all matching options are selected, otherwise only the first option matching one of the passed options is selected. String values are equivalent to {value:'string'}. Option is considered matching if all specified properties match.#
    • value <string> Matches by option.value. Optional.
    • label <string> Matches by option.label. Optional.
    • index <number> Matches by the index. Optional.
  • options <Object>
    • force <boolean> Whether to bypass the actionability checks. Defaults to false.#
    • noWaitAfter <boolean> Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to inaccessible pages. Defaults to false.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
  • returns: <Promise<Array<string>>>#

This method waits for an element matching selector, waits for actionability checks, waits until all specified options are present in the <select> element and selects these options.

If the target element is not a <select> element, this method throws an error. However, if the element is inside the <label> element that has an associated control, the control will be used instead.

Returns the array of option values that have been successfully selected.

Triggers a change and input event once all the provided options have been selected.

// single selection matching the valuepage.selectOption('select#colors', 'blue');
// single selection matching the labelpage.selectOption('select#colors', { label: 'Blue' });
// multiple selectionpage.selectOption('select#colors', ['red', 'green', 'blue']);

Shortcut for main frame's frame.selectOption(selector, values[, options]).

page.setContent(html[, options])#

page.setDefaultNavigationTimeout(timeout)#

  • timeout <number> Maximum navigation time in milliseconds#
  • returns: <void>#

This setting will change the default maximum navigation time for the following methods and related shortcuts:

page.setDefaultTimeout(timeout)#

  • timeout <number> Maximum time in milliseconds#
  • returns: <void>#

This setting will change the default maximum time for all the methods accepting timeout option.

page.setExtraHTTPHeaders(headers)#

  • headers <Object<string, string>> An object containing additional HTTP headers to be sent with every request. All header values must be strings.#
  • returns: <Promise<void>>#

The extra HTTP headers will be sent with every request the page initiates.

note

page.setExtraHTTPHeaders(headers) does not guarantee the order of headers in the outgoing requests.

page.setInputFiles(selector, files[, options])#

This method expects selector to point to an input element.

Sets the value of the file input to these file paths or files. If some of the filePaths are relative paths, then they are resolved relative to the the current working directory. For empty array, clears the selected files.

page.setViewportSize(viewportSize)#

In the case of multiple pages in a single browser, each page can have its own viewport size. However, browser.newContext([options]) allows to set viewport size (and more) for all pages in the context at once.

page.setViewportSize will resize the page. A lot of websites don't expect phones to change size, so you should set the viewport size before navigating to the page.

const page = await browser.newPage();await page.setViewportSize({  width: 640,  height: 480,});await page.goto('https://example.com');

page.tap(selector[, options])#

  • selector <string> A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See working with selectors for more details.#
  • options <Object>
    • force <boolean> Whether to bypass the actionability checks. Defaults to false.#
    • modifiers <Array<"Alt"|"Control"|"Meta"|"Shift">> Modifier keys to press. Ensures that only these modifiers are pressed during the operation, and then restores current modifiers back. If not specified, currently pressed modifiers are used.#
    • noWaitAfter <boolean> Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to inaccessible pages. Defaults to false.#
    • position <Object> A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the element.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
    • trial <boolean> When set, this method only performs the actionability checks and skips the action. Defaults to false. Useful to wait until the element is ready for the action without performing it.#
  • returns: <Promise<void>>#

This method taps an element matching selector by performing the following steps:

  1. Find an element matching selector. If there is none, wait until a matching element is attached to the DOM.
  2. Wait for actionability checks on the matched element, unless force option is set. If the element is detached during the checks, the whole action is retried.
  3. Scroll the element into view if needed.
  4. Use page.touchscreen to tap the center of the element, or the specified position.
  5. Wait for initiated navigations to either succeed or fail, unless noWaitAfter option is set.

When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.

note

page.tap(selector[, options]) requires that the hasTouch option of the browser context be set to true.

Shortcut for main frame's frame.tap(selector[, options]).

page.textContent(selector[, options])#

Returns element.textContent.

page.title()#

Returns the page's title. Shortcut for main frame's frame.title().

page.type(selector, text[, options])#

  • selector <string> A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See working with selectors for more details.#
  • text <string> A text to type into a focused element.#
  • options <Object>
    • delay <number> Time to wait between key presses in milliseconds. Defaults to 0.#
    • noWaitAfter <boolean> Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to inaccessible pages. Defaults to false.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
  • returns: <Promise<void>>#

Sends a keydown, keypress/input, and keyup event for each character in the text. page.type can be used to send fine-grained keyboard events. To fill values in form fields, use page.fill(selector, value[, options]).

To press a special key, like Control or ArrowDown, use keyboard.press(key[, options]).

await page.type('#mytextarea', 'Hello'); // Types instantlyawait page.type('#mytextarea', 'World', {delay: 100}); // Types slower, like a user

Shortcut for main frame's frame.type(selector, text[, options]).

page.uncheck(selector[, options])#

  • selector <string> A selector to search for an element. If there are multiple elements satisfying the selector, the first will be used. See working with selectors for more details.#
  • options <Object>
    • force <boolean> Whether to bypass the actionability checks. Defaults to false.#
    • noWaitAfter <boolean> Actions that initiate navigations are waiting for these navigations to happen and for pages to start loading. You can opt out of waiting via setting this flag. You would only need this option in the exceptional cases such as navigating to inaccessible pages. Defaults to false.#
    • position <Object> A point to use relative to the top-left corner of element padding box. If not specified, uses some visible point of the element.#
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
    • trial <boolean> When set, this method only performs the actionability checks and skips the action. Defaults to false. Useful to wait until the element is ready for the action without performing it.#
  • returns: <Promise<void>>#

This method unchecks an element matching selector by performing the following steps:

  1. Find an element matching selector. If there is none, wait until a matching element is attached to the DOM.
  2. Ensure that matched element is a checkbox or a radio input. If not, this method throws. If the element is already unchecked, this method returns immediately.
  3. Wait for actionability checks on the matched element, unless force option is set. If the element is detached during the checks, the whole action is retried.
  4. Scroll the element into view if needed.
  5. Use page.mouse to click in the center of the element.
  6. Wait for initiated navigations to either succeed or fail, unless noWaitAfter option is set.
  7. Ensure that the element is now unchecked. If not, this method throws.

When all steps combined have not finished during the specified timeout, this method throws a TimeoutError. Passing zero timeout disables this.

Shortcut for main frame's frame.uncheck(selector[, options]).

page.unroute(url[, handler])#

Removes a route created with page.route(url, handler). When handler is not specified, removes all routes for the url.

page.url()#

Shortcut for main frame's frame.url().

page.video()#

Video object associated with this page.

page.viewportSize()#

page.waitForEvent(event[, optionsOrPredicate, options])#

  • event <string> Event name, same one typically passed into *.on(event).#
  • optionsOrPredicate <function|Object> Either a predicate that receives an event or an options object. Optional.#
    • predicate <function> receives the event data and resolves to truthy value when the waiting should resolve.
    • timeout <number> maximum time to wait for in milliseconds. Defaults to 30000 (30 seconds). Pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout).
  • options <Object>
    • predicate <function> Receives the event data and resolves to truthy value when the waiting should resolve.#
  • returns: <Promise<Object>>#

Waits for event to fire and passes its value into the predicate function. Returns when the predicate returns truthy value. Will throw an error if the page is closed before the event is fired. Returns the event data value.

const [frame, _] = await Promise.all([  page.waitForEvent('framenavigated'),  page.click('button')]);

page.waitForFunction(pageFunction[, arg, options])#

  • pageFunction <function|string> Function to be evaluated in the page context.#
  • arg <EvaluationArgument> Optional argument to pass to pageFunction.#
  • options <Object>
    • polling <number|"raf"> If polling is 'raf', then pageFunction is constantly executed in requestAnimationFrame callback. If polling is a number, then it is treated as an interval in milliseconds at which the function would be executed. Defaults to raf.#
    • timeout <number> maximum time to wait for in milliseconds. Defaults to 30000 (30 seconds). Pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout).#
  • returns: <Promise<JSHandle>>#

Returns when the pageFunction returns a truthy value. It resolves to a JSHandle of the truthy value.

The page.waitForFunction(pageFunction[, arg, options]) can be used to observe viewport size change:

const { webkit } = require('playwright');  // Or 'chromium' or 'firefox'.
(async () => {  const browser = await webkit.launch();  const page = await browser.newPage();  const watchDog = page.waitForFunction(() => window.innerWidth < 100);  await page.setViewportSize({width: 50, height: 50});  await watchDog;  await browser.close();})();

To pass an argument to the predicate of page.waitForFunction(pageFunction[, arg, options]) function:

const selector = '.foo';await page.waitForFunction(selector => !!document.querySelector(selector), selector);

Shortcut for main frame's frame.waitForFunction(pageFunction[, arg, options]).

page.waitForLoadState([state, options])#

Returns when the required load state has been reached.

This resolves when the page reaches a required load state, load by default. The navigation must have been committed when this method is called. If current document has already reached the required state, resolves immediately.

await page.click('button'); // Click triggers navigation.await page.waitForLoadState(); // The promise resolves after 'load' event.
const [popup] = await Promise.all([  page.waitForEvent('popup'),  page.click('button'), // Click triggers a popup.])await popup.waitForLoadState('domcontentloaded'); // The promise resolves after 'domcontentloaded' event.console.log(await popup.title()); // Popup is ready to use.

Shortcut for main frame's frame.waitForLoadState([state, options]).

page.waitForNavigation([options])#

Waits for the main frame navigation and returns the main resource response. In case of multiple redirects, the navigation will resolve with the response of the last redirect. In case of navigation to a different anchor or navigation due to History API usage, the navigation will resolve with null.

This resolves when the page navigates to a new URL or reloads. It is useful for when you run code which will indirectly cause the page to navigate. e.g. The click target has an onclick handler that triggers navigation from a setTimeout. Consider this example:

const [response] = await Promise.all([  page.waitForNavigation(), // The promise resolves after navigation has finished  page.click('a.delayed-navigation'), // Clicking the link will indirectly cause a navigation]);
note

Usage of the History API to change the URL is considered a navigation.

Shortcut for main frame's frame.waitForNavigation([options]).

page.waitForRequest(urlOrPredicate[, options])#

Waits for the matching request and returns it. See waiting for event for more details about events.

// Note that Promise.all prevents a race condition// between clicking and waiting for the request.const [request] = await Promise.all([  // Waits for the next request with the specified url  page.waitForRequest('https://example.com/resource'),  // Triggers the request  page.click('button.triggers-request'),]);
// Alternative way with a predicate.const [request] = await Promise.all([  // Waits for the next request matching some conditions  page.waitForRequest(request => request.url() === 'https://example.com' && request.method() === 'GET'),  // Triggers the request  page.click('button.triggers-request'),]);

page.waitForResponse(urlOrPredicate[, options])#

Returns the matched response. See waiting for event for more details about events.

// Note that Promise.all prevents a race condition// between clicking and waiting for the response.const [response] = await Promise.all([  // Waits for the next response with the specified url  page.waitForResponse('https://example.com/resource'),  // Triggers the response  page.click('button.triggers-response'),]);
// Alternative way with a predicate.const [response] = await Promise.all([  // Waits for the next response matching some conditions  page.waitForResponse(response => response.url() === 'https://example.com' && response.status() === 200),  // Triggers the response  page.click('button.triggers-response'),]);

page.waitForSelector(selector[, options])#

  • selector <string> A selector to query for. See working with selectors for more details.#
  • options <Object>
    • state <"attached"|"detached"|"visible"|"hidden"> Defaults to 'visible'. Can be either:#
      • 'attached' - wait for element to be present in DOM.
      • 'detached' - wait for element to not be present in DOM.
      • 'visible' - wait for element to have non-empty bounding box and no visibility:hidden. Note that element without any content or with display:none has an empty bounding box and is not considered visible.
      • 'hidden' - wait for element to be either detached from DOM, or have an empty bounding box or visibility:hidden. This is opposite to the 'visible' option.
    • timeout <number> Maximum time in milliseconds, defaults to 30 seconds, pass 0 to disable timeout. The default value can be changed by using the browserContext.setDefaultTimeout(timeout) or page.setDefaultTimeout(timeout) methods.#
  • returns: <Promise<null|ElementHandle>>#

Returns when element specified by selector satisfies state option. Returns null if waiting for hidden or detached.

Wait for the selector to satisfy state option (either appear/disappear from dom, or become visible/hidden). If at the moment of calling the method selector already satisfies the condition, the method will return immediately. If the selector doesn't satisfy the condition for the timeout milliseconds, the function will throw.

This method works across navigations:

const { chromium } = require('playwright');  // Or 'firefox' or 'webkit'.
(async () => {  const browser = await chromium.launch();  const page = await browser.newPage();  for (let currentURL of ['https://google.com', 'https://bbc.com']) {    await page.goto(currentURL);    const element = await page.waitForSelector('img');    console.log('Loaded image: ' + await element.getAttribute('src'));  }  await browser.close();})();

page.waitForTimeout(timeout)#

Waits for the given timeout in milliseconds.

Note that page.waitForTimeout() should only be used for debugging. Tests using the timer in production are going to be flaky. Use signals such as network events, selectors becoming visible and others instead.

// wait for 1 secondawait page.waitForTimeout(1000);

Shortcut for main frame's frame.waitForTimeout(timeout).

page.waitForURL(url[, options])#

Waits for the main frame to navigate to the given URL.

await page.click('a.delayed-navigation'); // Clicking the link will indirectly cause a navigationawait page.waitForURL('**/target.html');

Shortcut for main frame's frame.waitForURL(url[, options]).

page.workers()#

This method returns all of the dedicated WebWorkers associated with the page.

note

This does not contain ServiceWorkers

page.accessibility#

page.coverage#

note

Only available for Chromium atm.

Browser-specific Coverage implementation. See Coverage for more details.

page.keyboard#

page.mouse#

page.touchscreen#