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Mouse

The Mouse class operates in main-frame CSS pixels relative to the top-left corner of the viewport.

Every page object has its own Mouse, accessible with page.mouse.

// Using ‘page.mouse’ to trace a 100x100 square.
await page.mouse.move(0, 0);
await page.mouse.down();
await page.mouse.move(0, 100);
await page.mouse.move(100, 100);
await page.mouse.move(100, 0);
await page.mouse.move(0, 0);
await page.mouse.up();

Methods

click

Added in: v1.8 mouse.click

Shortcut for mouse.move(), mouse.down(), mouse.up().

Usage

await mouse.click(x, y);
await mouse.click(x, y, options);

Arguments

  • x number#
  • y number#
  • options Object (optional)
    • button "left"|"right"|"middle" (optional)#

      Defaults to left.

    • clickCount number (optional)#

      defaults to 1. See UIEvent.detail.

    • delay number (optional)#

      Time to wait between mousedown and mouseup in milliseconds. Defaults to 0.

Returns


dblclick

Added in: v1.8 mouse.dblclick

Shortcut for mouse.move(), mouse.down(), mouse.up(), mouse.down() and mouse.up().

Usage

await mouse.dblclick(x, y);
await mouse.dblclick(x, y, options);

Arguments

  • x number#
  • y number#
  • options Object (optional)
    • button "left"|"right"|"middle" (optional)#

      Defaults to left.

    • delay number (optional)#

      Time to wait between mousedown and mouseup in milliseconds. Defaults to 0.

Returns


down

Added in: v1.8 mouse.down

Dispatches a mousedown event.

Usage

await mouse.down();
await mouse.down(options);

Arguments

  • options Object (optional)
    • button "left"|"right"|"middle" (optional)#

      Defaults to left.

    • clickCount number (optional)#

      defaults to 1. See UIEvent.detail.

Returns


move

Added in: v1.8 mouse.move

Dispatches a mousemove event.

Usage

await mouse.move(x, y);
await mouse.move(x, y, options);

Arguments

Returns


up

Added in: v1.8 mouse.up

Dispatches a mouseup event.

Usage

await mouse.up();
await mouse.up(options);

Arguments

  • options Object (optional)
    • button "left"|"right"|"middle" (optional)#

      Defaults to left.

    • clickCount number (optional)#

      defaults to 1. See UIEvent.detail.

Returns


wheel

Added in: v1.15 mouse.wheel

Dispatches a wheel event.

note

Wheel events may cause scrolling if they are not handled, and this method does not wait for the scrolling to finish before returning.

Usage

await mouse.wheel(deltaX, deltaY);

Arguments

  • deltaX number#

    Pixels to scroll horizontally.

  • deltaY number#

    Pixels to scroll vertically.

Returns